AI Insights · Timothy · July 2021
Top 5 Snake Games on Android in Poland: Q2 2021 Performance
Discover the performance of the top 5 snake games on the Android platform in Poland during Q2 2021, including insights on weekly downloads, revenue, and active users.
The second quarter of 2021 saw interesting trends for the top 5 snake games on the Android platform in Poland. Here's a detailed look at their performance based on data from Sensor Tower.
Worms Zone .io - Hungry Snake by CASUAL AZUR GAMES experienced fluctuations in weekly downloads, ranging from 12.7K in early April to a low of 4.8K in mid-June. Weekly revenue saw a modest peak of approximately $54 at the end of March, followed by a steady decline, closing the quarter at around $37. The app's weekly active users showed a similar downward trend, dropping from 87K in mid-April to approximately 64K in mid-June, before slightly recovering to 72K by the end of June.
Snake.io - Fun Snake .io Games from Kooapps Games displayed a consistent performance. Weekly downloads started at 9.3K and dipped to 5.0K by mid-May, before rebounding to 10.4K at the end of June. Revenue peaked at $24 in the week of June 7, and weekly active users showed an upward trend from 54K in late May to 72K by the end of June.
slither.io by Lowtech Studios maintained relatively stable weekly downloads, fluctuating between 5.0K and 7.2K. Revenue remained low, peaking at $12 in early May. Weekly active users saw a steady performance, starting at 71K in late March and ending at approximately 58K by the end of June.
Slink.io - Snake Games from Apps2US Studios had a challenging quarter, with weekly downloads dropping from 6.0K at the end of March to just 701 in mid-June. Active users followed a similar trend, decreasing from 18K in late March to around 5.1K by the end of June.
Boas.io Snake vs City by Alictus saw variability in weekly downloads, peaking at 4.4K in mid-April and then settling around 1.4K by the end of June. Active users also showed a significant peak of 7.4K in mid-April, followed by a decline to approximately 2.9K by the end of June.
These insights reveal the dynamic nature of user engagement and revenue generation for snake games in Poland. For more detailed data and trends, visit Sensor Tower.